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Welcome to Founders Falls High!
Under construction! Nuff'Said! |
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Dominator changes are here! (yea i'm late)
Posted by Starsman on Tuesday, July 14 @ 09:30:05 GMT (18 reads)
Been a long time since I post anything in this front page!!! Anyways, Dominator changes are here, and by now most of you had enough time to play them and make up a true play test opinion. So, what is it? Do you love them or hate them?
(comments? | Score: 0)
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I13 War Mace added to charts
Posted by Starsman on Friday, October 03 @ 07:54:06 GMT (88 reads)
Of all the changes listed on Castle's recent post, I think War Mace's are the most significant ones.
Since at the moment I can only add one new set to my charts without much work, I'm adding that.
I'll see to add later a I13 Energy Melee to show the impact the Barrage change will have on the set.
(comments? | Score: 0)
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Phyro DoTs
Posted by starsman on Friday, August 08 @ 14:08:21 GMT (79 reads)
Today I got a PM reminding me (again) about how some DOTs do not have a fixed chance, but instead check for the chance on every tick and if they fail they stop.
There is an "easy" formula to calculate this, that I was also reminded of :P (thanks btw, I DID forget about it.)
Anyways, I updated my fire DoTs so they follow this rule. This has lowered the performance of Fiery Melee a bit on the charts.
(comments? | Score: 0)
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Claws Changes on Test
Posted by starsman on Wednesday, August 06 @ 09:12:32 GMT (86 reads)
Claws changes are (once more) on the test server. I have updated my charts to show a new Claw Test entry. I also removed the 2xRage from all the charts because I was too lazy to adjust things so I was able to fit a new set.
Thanks goes to Wonderslug for posting this list of changes, saved me a lot of time and speed up my update by almost a week. :)
(comments? | Score: 0)
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Conceptually, what is your favorite Melee AT?
Posted by starsman on Thursday, July 24 @ 12:06:08 GMT (100 reads)
New survey added: Simply, balance issues aside, what is the AT you like the most?
The durable tanker?
The straightforward scrapper?
The rage driven brute?
Or the sneaky stalker?
(comments? | Score: 0)
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Arcanaville's ''How long do your attacks *really* take''
Posted by starsman on Thursday, July 24 @ 10:54:39 GMT (200 reads)
Arcanaville made an amazing post outlining discoveries about the inner working on the CoH clock system that have a huge impact on how much attacks truly take to animate and how they all actually chain together.
I highly recommend everyone reads it as it's an amazing piece of information. You can find her post in the official forums. Direct link:
Red Link
Blue Link
I have updated all my charts to incorporate the mechanics she describes on the post.
(comments? | Score: 0)
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Survival Charts Summary Score added
Posted by starsman on Thursday, July 17 @ 15:46:30 GMT (99 reads)
I added a new section "Summary" under my damage analysis that attempts to give a single numeric score to each set within every AT.
I tried to explain them inside the page itself. Check it out and let me know what you guys think.
PS: the 150% one is not ready yet.
(comments? | Score: 0)
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Scrapper charts ready!
Posted by starsman on Wednesday, July 16 @ 22:36:34 GMT (128 reads)
I finally finished my scrapper charts. Note the disclaimers while looking at them.
I didn't apply any changes to any set during the conversion.
Also, did a lot of changes to how auras were calculated plus added some things to handle Electric Melee's AoE gimicks.
(comments? | Score: 0)
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Survival Charts are back
Posted by Starsman on Tuesday, July 15 @ 15:05:11 GMT (102 reads)
Managed to recover the old charts and force them into the current layout.
Do note they are a bit outdated, I got to do something about that but one thing at a time!
(comments? | Score: 0)
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